Story-based Puzzle

The Train to Monteverde

A conservator carrying a museum artefact disappears aboard a night train. Reconstruct passenger movements, inspect luggage and report before the border. For 2–6 players aged 14+ and a separate game master. Polish materials.

Age 14+ years
Players 2–6 players
Playing time 120–180 min
Preparing 50 min
Choose a licence
Licence terms
Home · 1

The Home licence covers private games with family and friends. This is a one-time purchase with no recurring fees or limit on permitted games or prints. The licence does not permit resale, public file sharing or transferring files to other organisers. Statutory user rights are unaffected.

Licence terms
Organiser · 1

The Organiser licence belongs to the named business or institution. Its staff and contractors may run its own events and activities, including paid events and events at clients’ premises. Separate businesses and other institutions in a network are not automatically covered. This is a one-time purchase with no recurring fees or limit on permitted games or prints. The licence does not permit resale, public file sharing or transferring files to other organisers. Statutory user rights are unaffected.

One-time purchase. No recurring fees or limit on permitted games or prints.

PDF: Digital download — no physical delivery.
Buy online. Files are available once payment is confirmed.

About the game

A night service to Monteverde in 1932. Emil Rudnicki misses an appointment, while his museum shipment raises questions. Working with the train staff, explore six carriages, compare documents and verify passenger accounts. Four journey stages provide three field actions each. Choose locations, conversations and luggage to inspect; document analysis, timeline work and discussion are free. Finding the person, recovering the original artefact and explaining the theft are assessed separately. Three levels of help cost no actions. For 2–6 players aged 14+ and a separate game master. The train and countries are fictional. Play is offline. All game materials are in Polish; this description is in English. Play time of 120–180 minutes and preparation of 35–50 minutes are estimates. Minute-by-minute chronology, simulations and PDFs have been checked; human sessions and physical printing remain pending.

What is included?

A two-sheet plan of six carriages, six portrait character cards, 24 evidence items, four stage cards, a timeline and a report. Photographic object illustrations have separate controlled detail enlargements; receipts, registers and letters use distinct layouts. Eighteen illustrations, Start and a separate GM guide with conversations, chronology, hints and endings. Colour and black-and-white sets, opening pages and a print guide.

What do you need?

  • A4 printouts
  • Pencils or pens
  • Note paper