Story-based Puzzle

Dinosaurs: Valley Before the Storm

Dina, Roko and Nela need a shared plan before the rain. Match tracks, compare sizes and choose the order of crossings. For 2–5 players aged 6–10, without a facilitator. Polish materials.

Age 6–10 years
Players 2–5 players
Playing time 30–45 min
Preparing 15 min
Choose a licence
Licence terms
Home · 1

The Home licence covers private games with family and friends. This is a one-time purchase with no recurring fees or limit on permitted games or prints. The licence does not permit resale, public file sharing or transferring files to other organisers. Statutory user rights are unaffected.

Licence terms
Organiser · 1

The Organiser licence belongs to the named business or institution. Its staff and contractors may run its own events and activities, including paid events and events at clients’ premises. Separate businesses and other institutions in a network are not automatically covered. This is a one-time purchase with no recurring fees or limit on permitted games or prints. The licence does not permit resale, public file sharing or transferring files to other organisers. Statutory user rights are unaffected.

One-time purchase. No recurring fees or limit on permitted games or prints.

PDF: Digital download — no physical delivery.
Buy online. Files are available once payment is confirmed.

About the game

Rain is approaching a fairy-tale valley. Three young dinosaurs want to meet on safe hills, but different paths suit different friends. Sora brings the full forecast and craftsperson Kłaczek leaves parts for a bridge. First match three fictional track patterns to find the characters. Then play up to seven rounds with two shared actions each: move, build, use the mat or rest. Thick lines show valid connections. Labelled numbers, stones and height marks support size comparisons. The weather is known from the start, while one mat offers a way to repair the plan. For 2–5 players aged 6–10, without a required facilitator. An adult may help with reading. Players take turns across individual actions and share all three characters. There are no individual points, dice rolls or eliminated players. Endings remain safe and friendly, including partial results. Play is entirely on paper and requires no writing. All game materials are in Polish; this English text describes the product. This is a fairy-tale puzzle, rather than a palaeontological reconstruction. Repeated play uses the same starts and forecast while exploring different decisions. The intended 30–45 minutes of play and around 15 minutes of preparation after reading, excluding printing, remain estimates. Review and modelling of 9293 reachable states have been completed. Playtests with children, a physical print check and independent preparation are pending.

What is included?

5 PDFs in each complete colour and black-and-white edition. Rules, Sora’s letter, a panoramic seven-node map, seven-round track and full forecast, comparison board, pictured turn sequence and setup plan. Three character cards, Kłaczek’s bridge note, a rock-shadow explanation, three weather cards, three identification cards, three folded track strips with self-checks and 10 large tokens. Three hint levels, three illustrated endings and an example sequence. Print guide and full font licences. Each edition contains 30 game pages and 5 optional covers.

What do you need?

  • A4 printouts
  • Scissors