Story-based Puzzle

Hotel Beneath the Avalanche

An avalanche cuts off the Przełęcz hotel, and a guest disappears. Photographs show the residents twelve years earlier. Find the missing man and reconstruct an old expedition. For 3–5 players aged 14+ and a separate facilitator. Polish materials.

Age 14+ years
Players 3–5 players
Playing time 100–140 min
Preparing 30 min
Choose a licence
Licence terms
Home · 1

The Home licence covers private games with family and friends. This is a one-time purchase with no recurring fees or limit on permitted games or prints. The licence does not permit resale, public file sharing or transferring files to other organisers. Statutory user rights are unaffected.

Licence terms
Organiser · 1

The Organiser licence belongs to the named business or institution. Its staff and contractors may run its own events and activities, including paid events and events at clients’ premises. Separate businesses and other institutions in a network are not automatically covered. This is a one-time purchase with no recurring fees or limit on permitted games or prints. The licence does not permit resale, public file sharing or transferring files to other organisers. Statutory user rights are unaffected.

One-time purchase. No recurring fees or limit on permitted games or prints.

PDF: Digital download — no physical delivery.
Buy online. Files are available once payment is confirmed.

About the game

Fresh snow surrounds the Przełęcz hotel. The road is cut off, staff are preparing an evacuation, and Wiktor Ryba has not returned to the other guests. His room contains a camera and photographs of people now sharing the building with you. The pictures were taken twelve years ago. As one team, choose rooms to examine, people to interview and documents to compare. Four rounds allow at most twelve paid actions. Maintain two timelines: tonight and an old expedition. Each decision can bring you closer to finding the guest or understanding what the hotel’s residents have left unsaid. For 3–5 players aged 14+ and one additional facilitator. The facilitator receives a procedure, written responses and gradual hints. Players do not act as suspects. All game materials are in Polish; this English text describes the product. Play is entirely offline. Themes include disappearance, coercive confinement and an unacknowledged past harm, without descriptions of injuries. Players can pause or replace a scene with a factual reading. One complete story with a fixed truth. The estimated 100–140 minutes of play and 20–30 minutes of preparation after reading, excluding printing, remain unmeasured. This edition has undergone review and model simulations. Human playtests and a physical print check are pending.

What is included?

5 PDF files in each complete colour and black-and-white edition. Rules, a missing-person report, a ground-floor and upper-floor plan, 5 character cards, 6 old and 2 current photographs, 15 document or response cards and a written account issued upon finding the guest. Two timelines, a report and 12 time markers that can be checked off. A separate facilitator guide contains the canon, distribution procedure, report assessment and three hint levels. Print guide and font licences. Each edition contains 40 game pages and 5 optional covers.

What do you need?

  • A4 printouts
  • Pencils