Bureau of Impossible Things
Shadows vanish, clocks run backwards and the post brings letters dated tomorrow. Investigate three strange reports and find their shared cause. For 3–5 players aged 8–12 and a separate facilitator. Polish game materials.
A wardrobe rearranges its contents whenever a door opens. Discover its rules and plan how to recover three objects. Polish game materials.
PDF: Digital download — no physical delivery.
Buy online. Files are available once payment is confirmed.
Observe changes to shapes and infer the rules of three doors. Then plan a full sequence, accounting for empty spaces after removing objects. A memory clasp can reverse the last opening. For 1–4 players, without a facilitator; age 8–12. Entirely offline. All game materials are in Polish; this English text describes the product. Play time of 45–65 minutes and preparation of about 8 minutes after reading, excluding printing, are prototype estimates. Source review, logic simulations and digital PDF checks completed. Human playtests, physical printing and independent preparation are pending.
Two boards, six object tiles and six shapes, four visual experiments, hypotheses, logs, charges, a memory clasp and covered checks. Two complete print packages, colour and black and white, each with 6 PDFs, a print guide and font licences.
Single-sided A4 at 100%, one set. 21 required game sheets and one optional cover. Choose colour or black and white. Exact ranges and preparation order are in the print guide.