Bureau of Impossible Things
Shadows vanish, clocks run backwards and the post brings letters dated tomorrow. Investigate three strange reports and find their shared cause. For 3–5 players aged 8–12 and a separate facilitator. Polish game materials.
The Cooperation Trophy has vanished just before the school final. Examine the scene, choose your interviews and connect the clues. A cooperative mystery for 2–4 players aged 8–12. Game materials in Polish.
PDF: Digital download — no physical delivery.
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The display case is empty. A school celebration is about to begin, but the shared trophy has disappeared. The Detectives’ Club must find out who took it, when, where and why. Examine illustrations, arrange events and compare accounts with records. Four visit tokens let you choose four of six visits. Brief updates provide the essential findings from the visits you skipped, leaving you free to follow what interests you. Finish with a joint report and suggest a fair way to put things right. Everyone plays together; no facilitator needs to know the solution beforehand. Revealed cards stay on the table, and hints carry no penalty. All game materials are in Polish; this English text describes the product. Play is entirely offline. This mystery has one fixed solution. Estimated play time is 50–70 minutes, with about 15 minutes of preparation after reading, excluding printing. This edition has undergone review and model simulations. Playtests with children and a physical print check are pending.
7 PDF files in each of two complete editions: colour and black and white. Rules, a school plan, 14 investigation cards, 6 visit covers and 6 summaries, 4 visit tokens, 8 event cards, a timeline, an evidence board, a report, 6 hint strips and 2 separately marked ending cards. A print guide is included. Each edition contains 28 game pages and 7 optional covers.
Print one set of your chosen edition, single-sided on A4 at 100%. There are 28 pages without decorative covers, or 35 with them. Separate visit covers, summaries, tokens, events and hint strips along the lines. DRUK.txt lists exact page ranges and preparation steps. Neutral identifiers let you sort visits and the ending without reading their contents.