Bureau of Impossible Things
Shadows vanish, clocks run backwards and the post brings letters dated tomorrow. Investigate three strange reports and find their shared cause. For 3–5 players aged 8–12 and a separate facilitator. Polish game materials.
Visitors from space want to talk but do not know human words. Compare examples, build a symbol dictionary and arrange a meeting. A cooperative mission for 2–6 children aged 8–12 and a separate facilitator. Polish materials.
PDF: Digital download — no physical delivery.
Buy online. Files are available once payment is confirmed.
A spacecraft appears above the garden. Ruu, Pela and the cargo drone Pestka bring a language of short pictorial messages. Your team becomes the first-contact research group: discover what the visitors need and prepare their meeting place. Seven demonstrations show a request, a choice and a result. Comparing these with Pestka’s extra trials, children infer meanings, build messages and test ideas. They then examine three sites and agree on supplies. Mistakes allow another attempt, with unlimited questions and no loss of progress. The facilitator shows prepared answers using a fixed response table. For 2–6 children aged 8–12 and one separate facilitator. Play is entirely offline. All game materials are in Polish; this product description is in English. Acting and cipher knowledge are unnecessary. The 60–90 minute play time and 25–40 minute setup time are estimates. Language logic, finale conditions and digital layout have been checked; child sessions and a physical print check remain pending.
28 language cards featuring 12 glyphs, seven demonstrations, two response examples, four extra trials, three site cards, a map, soil tests and a landing-strut diagram, a dictionary sheet, a conversation board and seven paper supply tokens. Separate Start and facilitator guides with response rules and hints. First-contact artwork on new opening pages, colour and black-and-white sets, covers, a print guide and font licences.
Single-sided A4 at 100%. Choose colour or black and white: GRACZE pages 2–19 and PROWADZACY pages 2–10, totalling 27 sheets per team. Start, covers and file opening pages are optional to print. An adult cuts cards and tokens before play. Start lists the four stacks, cutting pages and release order.